MAWSCON 40K Sunday 18th August 2013

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Manchester Area Wargamer’s Society Warhammer 40K in-house one-day tournament 

                     

When:Sunday August 18th 2013

Where:Emlyn Hall,

Emlyn Street,

Walkden,

Manchester,

M28 3JZ

 

The venue has a kitchen, which can be used to make hot drinks etc, but you must

tidy up after yourself.  There is also a KFC, McDonalds, Subway etc within 5 mins drive (for the usual pre-tourny Mc-Fatties).

 

“How much does it cost?”

 

The event costs nothing to enter.

“How do I enter?”

 

All army lists and queries to be submitted via email to This email address is being protected from spambots. You need JavaScript enabled to view it. no army builder files (you know who you are!!!).  We need to decide on an impartial referee for the tourney, volunteers or nominations to be emailed to This email address is being protected from spambots. You need JavaScript enabled to view it.

 

“So what can I win?”

There will an award for:

1st place

2nd place

3rd place

Best painted / converted army

Most sporting opponent

Most kills caused

Most kills received

Thecovetedwooden spoon

 

“Sounds great, Tell me more!”

 

Each round will be 2 hours and 15 mins long. DO NOT start a turn if both players cannot finish within the time limit!!!

 

The tournament will be set up as follows:

 

Sunday

 

09:00am Arrive / set up / registration

 

09:30am Round 1 begins

 

11.45am Round 1 ends and we break for lunch.

 

12.30pm Round 2 begins

 

14.45pm Round 2 ends

 

15.00pm Round 3 begins

 

17.15pm Round 3 ends,

 

17.30pm Winners declared and prizes awarded, tables cleared (Anyone who wouldn’t mind volunteering to help would be greatly appreciated).

 

18.00pm Hall is clear and Tournament has finished.

 

 

 

 

“So, what are the rules?”

The English version of the Games Workshop Warhammer 40k 6th edition rulebook is to be used along with the latest official rulebook FAQ.

 

Unless otherwise noted, only the main lists from the Warhammer 40,000 Codex’s (English version) may be used. The latest edition of the GW rulebook and codex FAQ will be used, any FAQ issued during the tournament by games workshop will not be included.

 

The referee is always right. He has been empowered to make clear and unambiguous decisions when it comes to any issue that requires player co-operation so that there are minimal disruptions to the games.

 

We insist on the highest standards ofbehaviourat all times. This applies to theorganiser, referee and most of all, each other.

 

If there are any rules queries that a rulebook, FAQ or codex does not cover please either dice off or speak to the referee. If at any time you think your opponent is cheating or time wasting, question them about it. Continuous purposeful breaches of the rules and poor sportsmanship all round is not acceptable. We are all here to play toy soldiers and have a good time. Report thisbehaviourto the referee.

 

Players are advised that from the moment of entry into the event the decisions of the referee regarding the fair adjudication of the event rules are final. No discussions will be entered into once a decision is made. This applies to rules adjudications, the scores applied for any category of the event and any issues that require the cooperation of the competitors. Once the event results are published, we cannot alter them in any way.

 

 

“Are there any in-house rules?”

In the interest of fairness ALL cocked dice must be re-rolled.  The definition of a cocked dice is one that is not perfectly flat on the table.

 

Any dice that roll off the table MUST be re-rolled.

 

Explain what you are rolling for when you are rolling your dice.

 

 

“What is the points limit?”

1650

 

 

 

SO WHAT CAN I BRING?”

As well as the list below, in the instance of a new army book being released or updated, it will only be valid for use providing it has been on sale for one full calendar month prior to the event. If in any doubt please feel free to ask.

 

The following armies may be used:

 

Fortifications and allies are allowed as per the main 40K rulebook

 

The following cannot be used:

Units/Vehicles published in white dwarf or on the games workshop website may be used but only with permission from theorganiser; please contact us before the event.

If there is anything you are unsure of please feel free to contact us and ask.

 

 

 

 

“SO WHAT ELSE WILL I NEED TO BRING?”

Any gaming materials you require to play, specifically:

 

 

We will need to receive a copy of your army list 2 weeks before the event. This will allow us to ensure that nobody has made any mistakes. Failure to have sent in a correct list by this date may result in a penalty. Theorganiser’sare responsible for the checking of the lists prior to the event. Any changes to lists after submission may result in a penalty.

 

All army lists will be checked over to ensure that all player's lists are roughly balanced and to aim to ensure that people bring lists in the spirit of the event, to have 3 fun games of 40k.  (This means no power, net or spam lists).

 

“So what models can I use?”

 

The tournament is not limited to using GW models only, Forgeworld and other companies models can be used as long as they clearly represent a codex unit. Converted models are allowed as long as they are WYSIWYG.  Models which have been inappropriatelymodelledwith the sole intent to gain an advantage will be removed as a casualty. If a converted model is of a varying size to the official model then the rough height/size of the official model may be used for LOS purposes.

 

If you are in any way insure please contact us before the competition.

 

“So what classes as painted?”

 

Tables always look better when the miniatures are fully painted. We ask that your army has the minimum of 3coloursand is fully based.

 

“So what scenarios will be used?”

 

Round 1

Deployment: Vanguard Strike

 

Primary Missions: Purge the Alien & Big Guns Never Tire

 

Secondary Missions: Slay the Warlord, First Blood and Line Breaker

 

There are TWO primary missions, for each primary mission you win you earn 6pts, for each primary mission you draw you earn 3 points, for each primary mission you lose you earn 0 points.  Please do NOT account secondary missions in your calculations to see who has won each primary mission.

 

Secondary missions are worth 1 point each

 

Example: If you win one primary mission (purge the alien, by killing the most units) and drew the second mission (you scored equal on big guns never tire, remember heavy support are worth 1vp if destroyed), while achieving 2 secondary mission (warlord and first blood) your overall score will be 11 (6+3+2).  There are a maximum of 15 points available in each mission.

 

Round 2

Deployment: Dawn of War

 

Primary Missions: Crusade (5 objectives) and The Emperors Will – please note these separate primary mission objectives cannot be placed within 12 inches of each other.  A scoring unit cannot hold a Crusade AND the Emperors Will objective.  Deploy the Emperors Will objective FIRST.

 

Secondary Missions: Slay the Warlord, First Blood and Line Breaker

 

There are TWO primary missions, for each primary mission you win you earn 6pts, for each primary mission you draw you earn 3 points, for each primary mission you lose you earn 0 points.  Please do NOT account secondary missions in your calculations to see who has won each primary mission.

 

Secondary missions are worth 1 point each

 

Round 3

Deployment: Hammer and Anvil

 

Primary Missions: The Scouring & The Relic – please note that you CAN hold the Relic and an objective (scoring units only)

 

Secondary Missions: Slay the Warlord, First Blood and Line Breaker

 

There are TWO primary missions, for each primary mission you win you earn 6pts, for each primary mission you draw you earn 3 points, for each primary mission you lose you earn 0 points.  Please do NOT account secondary missions in your calculations to see who has won each primary mission.

 

Secondary missions are worth 1 point each

 

Mysterious objectives and random game length will be played in each round

“Ok, so how do I score in each round?”

 

Players will be ranked according to their scores in each of the previous rounds (rounds 2 & 3 only). The winner of the event will be the person who scores the most tournament points.  Please keep a tally of all kills scored (whole units destroyed or fleeing / fled units when the game ends) as these will be used to determine tournament point ties.

 

“Ok, so who will I play?”

 

In each round you will play in one of three preset scenarios. After each round you will play against a different opponent. In the first round, you will be matched randomly against an opposing player (names out of a hat). You will then be allocated a table number. In future rounds once scores and positions are in it may mean moving you either up or down the tables.

 

If however you have an old rivalry to settle or just want to play a particular person then you can grudge them to game in round 1 to make sure you play them and regain some lost glory.

 

Each game will be played on a 6' by 4' table. Please try to keep the playing area clear of excess ‘clutter’. Each table will be a pre-designed battlefield with fixed scenery. Set-up, game length and victory conditions are described in the above; Terrain will be set up on each table before the competition begins. We ask that you leave this in its original place so that the same table set up can be used for the next game. If you have to move the terrain then please try to place it back in roughly the same position.  Please take 5 mins before each game beings to discuss terrain types and appropriate cover saves and to go through each other’s army lists.

 

“Where can I eat?”

 

You are more than welcome to bring along your own food.  If you want anything else to eat directions to the local Mc Donald’s / Subway / KFC etc are available (5 min drive).

 

Score sheets will be issued on the day